GiBiArena
Back to tools

TrackHall · Town Hall 14

Cost to max Town Hall 14

Everything it takes to max Town Hall 14 starting from a fully maxed Town Hall 13: resources, build time and a building-by-building breakdown.

430,335,900

Gold

429,200,000

Elixir

9,867,500

Dark Elixir

1,111,875,000

Walls (gold or elixir)

How long it takes

Total time

185 days

The queues run in parallel: you are done when the slowest one is.

57 days

Builders

180 days

Laboratory

185 days

Heroes

130 days

Pets

Town Hall

ItemLevelsCostTime
Town Hall14 → 1513,000,0008 days

Defenses

ItemLevelsCostTime
Builder's Hut ×51 → 465,000,00045 days
X-Bow ×48 → 936,000,00020 days
Inferno Tower ×37 → 828,500,00018 days
Air Defense ×411 → 1226,000,00020 days
Hidden Tesla ×512 → 1325,500,00018 days
Archer Tower ×819 → 2024,000,00012 days
Wizard Tower ×513 → 1422,500,00015 days
Scattershot ×22 → 322,000,00015 days
Cannon ×719 → 2018,200,0007 days
Mortar ×413 → 1417,200,00010 days
Eagle Artillery4 → 512,000,0008 days
Bomb Tower ×28 → 912,000,0008 days

Traps

ItemLevelsCostTime
Spring Trap ×98 → 927,000,0007 days
Giant Bomb ×71 of them built from scratch7 → 818,757,5009 days
Air Bomb ×71 of them built from scratch8 → 917,949,0009 days
Bomb ×81 of them built from scratch9 → 1012,361,4005 days
Seeking Air Mine ×81 of them built from scratch4 → 44,312,0002 days
Skeleton Trap ×41 of them built from scratch4 → 41,656,0001 day

Walls

ItemLevelsCostTime
Wall ×32525 of them built from scratch14 → 15400,000·1,111,875,000gold/elixir

Resources and storages

ItemLevelsCostTime
Dark Elixir Drill ×39 → 1015,900,0009 days
Elixir Collector ×715 → 1614,000,0007 days
Gold Mine ×715 → 1614,000,0007 days
Elixir Storage ×414 → 1512,000,0008 days
Gold Storage ×414 → 1512,000,0008 days
Dark Elixir Storage8 → 96,600,0004 days

Army buildings

ItemLevelsCostTime
Pet House→ 418,000,00010 days
Dark Barracks10 → 1112,000,0008 days
Barracks15 → 1611,000,0008 days
Dark Spell Factory6 → 711,000,0007 days
Clan Castle9 → 1010,000,0007 days
Workshop5 → 610,000,0006 days
Hero Hall7 → 89,500,0007 days
Blacksmith6 → 79,200,0005 days
Laboratory11 → 128,100,0007 days

Heroes

ItemLevelsCostTime
Grand Warden50 → 60132,000,00040 days
Barbarian King75 → 851,775,00045 days
Archer Queen75 → 851,775,00045 days
Minion Prince50 → 601,225,00040 days
Royal Champion25 → 30650,00015 days

Pets

ItemLevelsCostTime
Unicorn→ 10990,00038 days
Electro Owl→ 10810,00038 days
Mighty Yak→ 10720,00027 days
L.A.S.S.I→ 10540,00027 days

Troops

ItemLevelsCostTime
Electro Titan→ 214,000,0008 days
Dragon Rider2 → 312,000,0008 days
Electro Dragon4 → 511,000,0008 days
Dragon8 → 910,500,0007 days
Balloon9 → 1010,000,0007 days
Yeti3 → 410,000,0007 days
Healer6 → 79,500,0007 days
Baby Dragon7 → 89,500,0006 days
Miner7 → 88,600,0006 days
Wall Breaker9 → 106,500,0005 days
Archer9 → 104,500,0003 days
Barbarian9 → 104,300,0002 days
Apprentice Warden2 → 3135,0008 days
Druid→ 2125,0008 days
Ice Golem5 → 6110,0007 days
Bowler5 → 6110,0006 days
Hog Rider10 → 11107,5005 days
Golem10 → 11105,0005 days
Valkyrie8 → 9105,0005 days
Minion9 → 10100,0004 days

Spells

ItemLevelsCostTime
Recall Spell2 → 38,000,0008 days
Clone Spell6 → 78,000,0005 days
Ice Block Spell→ 2140,00010 days
Overgrowth Spell2 → 3125,0009 days
Earthquake Spell5 → 6120,0008 days
Poison Spell7 → 8100,0007 days

Siege machines

ItemLevelsCostTime
Flame Flinger→ 423,500,00014 days

Other Town Halls

Costs and times come from the game files (data of 2026-09-01, processed on 2026-09-02) via ClashKing, an independent project not affiliated with Supercell.