
In the second part of the State of Gameplay series, we look at the changes to the Clan War League modifiers, the details on the upcoming balance changes (Giant Arrow, Dragon Duke, Lava Hound, Air Bombs, Heater, Flame Flinger and Dragon Rider) and previews of new troops, gameplay content and monolithic epic equipment coming soon.
Titan III & II
Legend Composition II
Titan I & Legend
Legend Composition I
Giant Arrow
Stronger against air defenses, weaker against other targets
Dragon Duke
Reduced regeneration and trap damage
Air Balancing
Rebalance between Lavaloon units, air bombs and the Heater
Flying Raider
Fewer minions and balloons, lower overall damage
Lavaloon & Air Defenses
More range and damage, to better balance air attacks
Flying Raider
Fewer spawned troops, to curb its dominance
New Mechanics
Coming: a new event troop, an epic equipment and an accessible progression system
Constant monitoring of balancing and usage rates
Updated interactions for Rocket Backpack and Fireball Bellows in June
New event troops and epic equipment coming soon
Mechanics to make equipment growth more accessible