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TrackHall · Town Hall 6

Cost to max Town Hall 6

Everything it takes to max Town Hall 6 starting from a fully maxed Town Hall 5: resources, build time and a building-by-building breakdown.

5,979,050

Gold

5,060,550

Elixir

0

Dark Elixir

4,250,000

Walls (gold or elixir)

How long it takes

Total time

1 day

The queues run in parallel: you are done when the slowest one is.

1 day

Builders

1 day

Laboratory

Heroes

Pets

Town Hall

ItemLevelsCostTime
Town Hall6 → 71,000,0001 day

Defenses

ItemLevelsCostTime
Air Defense ×21 of them built from scratch3 → 41,322,0001 day
Wizard Tower ×21 of them built from scratch2 → 3750,0000 days
Air Sweeper→ 2500,0000 days
Mortar ×21 of them built from scratch3 → 4480,0000 days
Archer Tower ×36 → 7450,0000 days
Cannon ×36 → 7300,0000 days

Traps

ItemLevelsCostTime
Giant Bomb1 → 287,5000 days
Spring Trap ×42 of them built from scratch1 → 14,000

Walls

ItemLevelsCostTime
Wall ×12525 of them built from scratch5 → 6400,000·4,250,000gold/elixir

Resources and storages

ItemLevelsCostTime
Elixir Storage ×29 → 10500,0000 days
Gold Storage ×29 → 10500,0000 days
Elixir Collector ×61 of them built from scratch10 → 10185,5500 days
Gold Mine ×61 of them built from scratch10 → 10185,5500 days

Army buildings

ItemLevelsCostTime
Army Camp ×35 → 61,500,0002 days
Barracks7 → 8600,0001 day
Clan Castle2 → 3600,0001 day
Spell Factory1 → 2300,0001 day
Laboratory3 → 4100,0000 days

Troops

ItemLevelsCostTime
Balloon2 → 3400,0000 days
Wizard2 → 3300,0000 days
Wall Breaker2 → 3200,0000 days
Giant2 → 3150,0000 days

Spells

ItemLevelsCostTime
Healing Spell→ 3225,0000 days

Other Town Halls

Costs and times come from the game files (data of 2026-09-01, processed on 2026-09-02) via ClashKing, an independent project not affiliated with Supercell.