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TrackHall · Town Hall 12

Cost to max Town Hall 12

Everything it takes to max Town Hall 12 starting from a fully maxed Town Hall 11: resources, build time and a building-by-building breakdown.

244,162,500

Gold

337,400,000

Elixir

4,307,500

Dark Elixir

450,000,000

Walls (gold or elixir)

How long it takes

Total time

153 days

The queues run in parallel: you are done when the slowest one is.

36 days

Builders

130 days

Laboratory

153 days

Heroes

Pets

Town Hall

ItemLevelsCostTime
Town Hall12 → 139,000,0007 days

Defenses

ItemLevelsCostTime
Inferno Tower ×31 of them built from scratch5 → 630,000,00021 days
Archer Tower ×815 → 1727,200,00012 days
Hidden Tesla ×51 of them built from scratch9 → 1023,800,00017 days
Air Defense ×49 → 1020,000,00016 days
X-Bow ×45 → 620,000,00014 days
Cannon ×715 → 1719,600,0007 days
Mortar ×410 → 1218,800,00011 days
Wizard Tower ×510 → 1112,500,0008 days
Eagle Artillery2 → 39,000,0007 days
Bomb Tower ×26 → 78,000,0006 days

Traps

ItemLevelsCostTime
Spring Trap ×82 of them built from scratch6 → 718,644,0004 days
Air Bomb ×61 of them built from scratch5 → 65,749,0004 days
Tornado Trap2 → 32,500,0002 days
Giant Bomb ×61 of them built from scratch5 → 51,957,5001 day
Seeking Air Mine ×61 of them built from scratch3 → 31,812,0001 day

Walls

ItemLevelsCostTime
Wall ×30012 → 13450,000,000gold/elixir

Resources and storages

ItemLevelsCostTime
Dark Elixir Drill ×38 → 911,100,0008 days
Elixir Collector ×714 → 158,400,0003 days
Gold Mine ×714 → 158,400,0003 days
Elixir Storage ×412 → 137,200,0003 days
Gold Storage ×412 → 137,200,0003 days
Dark Elixir Storage6 → 73,800,0003 days

Army buildings

ItemLevelsCostTime
Army Camp ×49 → 1018,000,00016 days
Workshop→ 311,100,0009 days
Dark Barracks8 → 97,200,0007 days
Barracks13 → 147,000,0006 days
Hero Hall5 → 65,500,0005 days
Clan Castle7 → 85,000,0004 days
Blacksmith4 → 55,000,0004 days
Dark Spell Factory5 → 64,000,0006 days
Laboratory9 → 103,800,0004 days

Heroes

ItemLevelsCostTime
Grand Warden20 → 40141,000,00033 days
Barbarian King50 → 651,490,00050 days
Archer Queen50 → 651,490,00050 days
Minion Prince30 → 40405,00020 days

Troops

ItemLevelsCostTime
Electro Dragon2 → 37,000,0005 days
Dragon6 → 75,000,0005 days
Balloon7 → 85,000,0004 days
P.E.K.K.A7 → 85,000,0004 days
Yeti→ 25,000,0003 days
Baby Dragon5 → 64,800,0003 days
Miner5 → 64,800,0003 days
Wizard8 → 94,000,0003 days
Wall Breaker7 → 83,800,0003 days
Goblin7 → 83,700,0002 days
Giant8 → 93,400,0002 days
Archer8 → 93,000,0002 days
Barbarian8 → 92,500,0002 days
Ice Golem3 → 5112,5007 days
Golem7 → 9112,5007 days
Hog Rider7 → 997,5007 days
Witch4 → 562,5004 days
Bowler3 → 462,5003 days
Lava Hound4 → 560,0004 days
Headhunter→ 257,5005 days
Valkyrie6 → 755,0002 days
Minion7 → 847,5002 days

Spells

ItemLevelsCostTime
Freeze Spell6 → 77,000,0005 days
Lightning Spell8 → 96,300,0005 days
Invisibility Spell2 → 36,000,0004 days
Rage Spell5 → 65,000,0004 days
Skeleton Spell4 → 690,0006 days
Overgrowth Spell→ 262,5005 days
Poison Spell5 → 655,0004 days
Bat Spell4 → 547,5004 days

Siege machines

ItemLevelsCostTime
Wall Wrecker→ 36,000,0005 days
Battle Blimp→ 36,000,0005 days
Stone Slammer→ 36,000,0005 days

Other Town Halls

Costs and times come from the game files (data of 2026-09-01, processed on 2026-09-02) via ClashKing, an independent project not affiliated with Supercell.